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sackydzNG

17 Game Reviews w/ Response

All 113 Reviews

hitler is a meanie head >:(

Kolumbo responds:

this is true!!

came here from r/beatlescirclejerk

I can see that this took quite a bit of effort to make. The controls are nice, and the shooting mechanic has some potential.
The level design could be better. It doesn't really feel accustomed to the controls of the game. It'd be better if the game was more of a run-n-gun, but idk how that would fit in a Beatles game.
Also, the art style does suffer a bit from a case of mixels. Using a singular pixel size would be more beneficial.
A save system would also be great.
Overall, I look forward to the full game, and hope this game will get the polish it deserves! Despite its flaws, it's still a nice love letter to the Beatles' early history.

ADeMk responds:

Yeah art style isn't great because it is made by me who lacks the skills but most of the stuff in the engine are drawing stuff. Save system will appear in the downloadable version. The newgrounds version will have the password system in full version so yeah the game restarting after dying is only in demo.

Really fun! (and very replayable too)

bluswimmer responds:

Thank you!

Pretty fun time! Would love it if there was at least an option to control your aiming.

WittGames responds:

Thanks for the review! I will consider adding manual aim in the future. If you're interested in the full version of the game, consider to wishlist it on Steam!

This is honestly quite underrated. 10/10, made me feel like a big brain

kaiakairos responds:

glad you enjoyed!!

Quite a fun time!

Extar responds:

Thanks for playing :)

Pretty damn neat, but there was a weird bug where I suddenly couldn't throw my rope.
EDIT: Never mind, I just didn't connect my wire to the green plug lmao. 10/10 puzzle game btw.

Matimoo7 responds:

Don't forget you have to be directly connected to a green plug to be able to throw, if it is a genuine bug could you tell me in what room it happened and how? Thanks for playing!

Like the beginning bit.
December 2nd: Nice stuff. Also, the audio just glitched out at the time of writing this. Odd.
December 3rd: Why the tf is there a buncha spookys circling the giant pinecone I [EDIT] why are there a buncha hatties as well Iā€™m deeply confused and in desperate need of therapy now
December 4th: I am become Fancy Pants. That is all
December 6th: DAMNIT
December 7th: Took me a while to find the 7th present. Otherwise, not much going on.
December 8th: Don't think ya can just sneak that secret pathway by me like that.
December 10th: Cool new music. Also, DAMNIT NOT AGAIN
December 13th: Missed out on a lot. Damnit.
December 15th: Shit
December 23rd: Epic stuff.

KnoseDoge responds:

george is working on it

A fun little platformer with neat level design and art style, obviously meant to replicate the look of the Game and Watch minigames. It can get a bit monotonous after a while (which is to be expected with any Game and Watch game tbf). Nonetheless, it's definitely frontpage-worthy!

Lambtaco responds:

It could probably use some more visual variation to keep things interesting, but it is what it is. Personally, I don't think it's substantial enough for front page, but I'm glad you disagree.

Really love this game. The artwork is quite simplistic (just like the Madness series). As to be expected, there's a lotta madness here. It's a bit hard yet still fair (in my opinion, anyways), and once you master the controls, HOLY SHIT is it quite the madness. Killing grunts is a REALLY satisfying experience. Love how the bosses (of which there are two of) have different strategies as to how you approach them. The comic-like cutscenes are really sick, if not, a tad bit confusing, although the plot is definitely understandable. Overall, a 10/10. Can't wait for the Post-Launch content!

Vinski responds:

hey

amateur transfem artist who loves to exist here

SacKydz Newgrounds @sackydzNG

She/They

drawing and existing

school of being a dipshit B)

here lol

Joined on 10/4/20

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